About

Roman Doroshenko, Founder of aff.studio

How aff.studio came to be

I've run affiliate sites since 2014. At scale, two problems kept eating our time. Our content team was forever chasing the same casino and game data — checking it, re-checking it, copying it into pages by hand. And our performance numbers were scattered across a hundred different partner cabinets, so every month-end someone logged into program after program just to build a report.

None of it was hard, exactly. It was death by a thousand cuts. And when I wanted one simple answer — which programs are actually paying, and where should we send more traffic — the data was everywhere and nowhere.

I looked for tools to fix this. I asked everyone in the industry. Nobody had a good answer — but almost everyone had the same problems. So we built our own: a database to keep our casino and game data clean and ready to publish, and a tracker to pull every partner cabinet into one dashboard.

Over time I moved from running affiliate sites to investing in iGaming, through NetSolid Group. But the tools we'd built stuck around — and other affiliates kept asking for the same things. We realized it wasn't just our problem, so we opened them up. That became aff.studio — and we've kept building on it since.

— Roman Doroshenko, Founder of aff.studio

Meet our team

Ivan, Product at aff.studio
Ivan

Product

Eugene, Marketing at aff.studio
Eugene

Marketing

Our journey

Today

Growing the directory toward 1,300+ programs. Next stop: SBC Summit 2026.

May 2026

The affiliate-programs directory project begins — scored on a transparent methodology.

Oct 2025

aff.studio launches as the umbrella brand; the tools open up beyond the in-house team.

2021

Roman moves from running affiliate sites to investing in iGaming, via NetSolid Group.

2020

An internal tracker pulls every partner cabinet into one dashboard. AffStata is born.

2019

An internal data project keeps the content team's casino & game data clean. CasinoMass is born.

Let's work together

Partnerships, press, or a question about the tools — we're easy to reach.

Talk to us